The findings also reveal that more than half of parents questioned have downloaded an app at the request of their child (or children). Once downloaded, it’s the kids who instantly understand the technology and functionality, with 56% of parents having had their child teach them, or another family member, what to do. There is no age gap to getting ‘appy either with 38% of children having shown their grandparents how to use apps.
It’s not just the older kids getting ‘appy, with almost half of parents, who have one child aged five or under, saying their little one uses at least one app-enabled device. 31% say their young child has taught another family member how to use an app, particularly a grandparent (62%).
It seems for parents, apps are about more than just retail ther-appy with 29% of parents questioned admitting to using an app download as a treat for their children. For some parents, these downloads are used to reward good behaviour (17%), for others, playing apps together is a means of creating quality time with their family (16%). The appy family looks set to continue, with 50% of parents saying that if they could design an app, they would want one they can play with the whole family.
The findings also show that appy families are more likely to download games (86%) than entertainment (53%) or music (48%) apps and, surprisingly, despite being created specifically for mobile devices, children play apps most often in the home (76% of respondents).
“Disney has been creating entertainment experiences to make kids and parents ‘appy for more than 80 years but in just four years, apps have revolutionised the way they can interact with our stories and characters. Swampy, the star of Disney’s ‘Where’s my Water?’ app, hit the top of the download charts in more than 80 countries showing the incredible potential for family entertainment on mobile,” stated Paul Brown, General Manager of Disney’s interactive media business in Europe, the Middle East and Africa, “This research shows that families are choosing apps as a way to engage in immersive entertainment and we will continue to create and expand our range of mobile storybooks, games and comics to meet this growing demand from families.”
Disney’s wide range of apps feature much loved characters including ‘Winnie the Pooh’, ‘Phineas and Ferb’ and the cast of ‘Toy Story 3’ as well as introducing brand new Disney characters such as Swampy from ‘Where’s My Water’. With fun, immersive games such as ‘Where’s My Perry?’ and ‘Temple Run: Brave’, music based games such as ‘Tap Tap Revenge’ and book apps such as the recently released ‘The Amazing Spider-man Augmented Reality HD Story Book, ’Peter Pan: Disney Classics’ and the ‘Brave Interactive Comic,’ there’s something to keep the whole family ‘appy.
The speed and extent to which apps have become part everyday life for millions is staggering. In the UK alone there are around 25.4 million users of app-enabled devices and in March 2012, the 25 billionth app was downloaded from Apple’s App Store. There are currently over 500,000 apps on the App Store and the term app was named 2010’s ‘Word of the Year’ by the American Dialect Society
Copy source - Disney
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